dlls/mmdevapi/tests/render.c
render.c:187: Returned periods: 10.1587 ms 3.0000 ms
render.c:199: pwfx: 0050ABB8
render.c:200: Tag: fffe
render.c:201: bits: 32
render.c:202: chan: 2
render.c:203: rate: 44100
render.c:204: align: 8
render.c:205: extra: 22
render.c:210: Res: 32
render.c:211: Mask: 3
render.c:212: Alg: FLOAT
render.c:271: Initialize(duration=0) GetBufferSize is 896
render.c:337: Returned latency: 11.6100 ms
render.c:419: IsSupported(exclus., 16000x16x2)
render.c:419: IsSupported(exclus., 22050x16x2)
render.c:419: IsSupported(exclus., 44100x16x2)
render.c:419: IsSupported(exclus., 48000x16x2)
render.c:419: IsSupported(exclus., 96000x16x2)
render.c:419: IsSupported(shared , 44100x 8x2)
render.c:419: IsSupported(shared , 44100x16x2)
render.c:2312: Output to a MS-DOS console is particularly slow and disturbs timing.
render.c:2313: Please redirect output to a file.
render.c:895: Testing shared mode
render.c:927: Latency: 11.6100 ms
render.c:947: BufferSize 22050 estimated fragment 448 x 49 = 21952
render.c:971: Clock Frequency 352800
render.c:1000: data at 004A1000
render.c:1050: padding 11746 past sleep #2
render.c:1069: padding 11746 position 82432 past stop #2
render.c:1103: data at 004A1000
render.c:1127: position 31496 past 100ms sleep #3
render.c:1133: Tests skipped: Rerun with WINETEST_DEBUG=2 for GetPosition tests.
render.c:1147: padding 17570 position 35840 past stop #3
render.c:1176: data at 004A1000 for prefill 20671
render.c:1208: hpctime 358 after 350ms
render.c:1227: hpctime 467 pcpos 468
render.c:1232: padding 0 position 161704/20671 slept 450ms iteration 0
render.c:1261: data at 01FF001C
render.c:1227: hpctime 577 pcpos 577
render.c:1232: padding 16191 position 200448/25151 slept 550ms iteration 1
render.c:1266: data at 01FF001C (small 5859)
render.c:1227: hpctime 686 pcpos 686
render.c:1232: padding 17122 position 239192/30079 slept 650ms iteration 2
render.c:1266: data at 004A70E8 (small 4928)
render.c:1227: hpctime 796 pcpos 796
render.c:1232: padding 17122 position 277904/35007 slept 750ms iteration 3
render.c:1266: data at 004B0AE8 (small 4928)
render.c:1227: hpctime 905 pcpos 905
render.c:1232: padding 17122 position 316632/39935 slept 850ms iteration 4
render.c:1266: data at 004BA4E8 (small 4928)
render.c:1227: hpctime 1014 pcpos 1014
render.c:1232: padding 17570 position 354040/44415 slept 950ms iteration 5
render.c:1266: data at 01FF001C (small 4480)
render.c:1227: hpctime 1124 pcpos 1124
render.c:1232: padding 17122 position 392736/49343 slept 1050ms iteration 6
render.c:1266: data at 004A19D8 (small 4928)
render.c:1227: hpctime 1233 pcpos 1233
render.c:1232: padding 17122 position 431456/54271 slept 1150ms iteration 7
render.c:1266: data at 004AB3D8 (small 4928)
render.c:1227: hpctime 1342 pcpos 1343
render.c:1232: padding 17122 position 470152/59199 slept 1250ms iteration 8
render.c:1266: data at 004B4DD8 (small 4928)
render.c:1282: position 470304
render.c:1291: position 649992 past underrun, 0 padding left, 81249 frames written
render.c:1313: hpctime 2358 after underrun
render.c:907: Testing exclusive mode at 44100
render.c:927: Latency: 15.0113 ms
render.c:947: BufferSize 22528 estimated fragment 662 x 33 = 21846
render.c:971: Clock Frequency 44100
render.c:1000: data at 01FF0000
render.c:1050: padding 0 past sleep #2
render.c:1069: padding 0 position 22528 past stop #2
render.c:1103: data at 01FF0000
render.c:1127: position 6208 past 100ms sleep #3
render.c:1133: Tests skipped: Rerun with WINETEST_DEBUG=2 for GetPosition tests.
render.c:1147: padding 16320 position 6208 past stop #3
render.c:1176: data at 01FF0000 for prefill 20671
render.c:1208: hpctime 358 after 350ms
render.c:1227: hpctime 467 pcpos 467
render.c:1232: padding 127 position 20544/20544 slept 450ms iteration 0
render.c:1261: data at 020042FC
render.c:1227: hpctime 577 pcpos 577
render.c:1232: padding 15870 position 25472/25472 slept 550ms iteration 1
render.c:1266: data at 020025F8 (small 6658)
render.c:1227: hpctime 686 pcpos 686
render.c:1232: padding 17664 position 30336/30336 slept 650ms iteration 2
render.c:1266: data at 01FF2E00 (small 4864)
render.c:1227: hpctime 795 pcpos 795
render.c:1232: padding 17600 position 35264/35264 slept 750ms iteration 3
render.c:1266: data at 01FF7A00 (small 4928)
render.c:1227: hpctime 905 pcpos 905
render.c:1232: padding 17920 position 39872/39872 slept 850ms iteration 4
render.c:1266: data at 01FFC700 (small 4608)
render.c:1227: hpctime 1014 pcpos 1014
render.c:1232: padding 17600 position 44800/44800 slept 950ms iteration 5
render.c:1266: data at 02000F00 (small 4928)
render.c:1227: hpctime 1124 pcpos 1124
render.c:1232: padding 17600 position 49728/49728 slept 1050ms iteration 6
render.c:1266: data at 02005C00 (small 4928)
render.c:1227: hpctime 1233 pcpos 1233
render.c:1232: padding 18048 position 54208/54208 slept 1150ms iteration 7
render.c:1266: data at 01FF4900 (small 4480)
render.c:1227: hpctime 1342 pcpos 1342
render.c:1232: padding 17664 position 59072/59072 slept 1250ms iteration 8
render.c:1266: data at 01FF8F00 (small 4864)
render.c:1282: position 59072
render.c:1291: position 81600 past underrun, 0 padding left, 81600 frames written
render.c:1313: hpctime 2358 after underrun
render.c:2107: Should play 1015ms continuous tone with fragment size 448.
render.c:2161: Released 44800=100x448 -448 frames at 44100 worth 1006ms in 1372ms
render.c:2107: Should play 1015ms continuous tone with fragment size 448.
render.c:2161: Released 44800=100x448 -448 frames at 44100 worth 1006ms in 1375ms
render.c:2107: Should play 1015ms continuous tone with fragment size 448.
render.c:2161: Released 44800=100x448 -448 frames at 44100 worth 1006ms in 1374ms
render.c:2264: got range: [-74.000000,0.000000]/1.000000
render: 2305 tests executed (0 marked as todo, 0 failures), 2 skipped.