dlls/mmdevapi/tests/render.c
render.c:187: Returned periods: 10.0000 ms 3.0000 ms
render.c:199: pwfx: 00000000003125C0
render.c:200: Tag: fffe
render.c:201: bits: 32
render.c:202: chan: 2
render.c:203: rate: 48000
render.c:204: align: 8
render.c:205: extra: 22
render.c:210: Res: 32
render.c:211: Mask: 3
render.c:212: Alg: FLOAT
render.c:271: Initialize(duration=0) GetBufferSize is 960
render.c:337: Returned latency: 10.6666 ms
render.c:443: Initialize (exclus., 44100x16x1) returns 00000000 unlike IsFormatSupported
render.c:419: IsSupported(exclus., 44100x16x2)
render.c:443: Initialize (exclus., 48000x16x1) returns 00000000 unlike IsFormatSupported
render.c:419: IsSupported(exclus., 48000x16x2)
render.c:443: Initialize (exclus., 96000x16x1) returns 00000000 unlike IsFormatSupported
render.c:419: IsSupported(exclus., 96000x16x2)
render.c:419: IsSupported(shared , 48000x 8x1)
render.c:419: IsSupported(shared , 48000x 8x2)
render.c:419: IsSupported(shared , 48000x16x1)
render.c:419: IsSupported(shared , 48000x16x2)
render.c:2312: Output to a MS-DOS console is particularly slow and disturbs timing.
render.c:2313: Please redirect output to a file.
render.c:895: Testing shared mode
render.c:927: Latency: 10.6666 ms
render.c:947: BufferSize 24000 estimated fragment 480 x 50 = 24000
render.c:971: Clock Frequency 384000
render.c:1000: data at 0000000002391000
render.c:1050: padding 12960 past sleep #2
render.c:1069: padding 12960 position 88320 past stop #2
render.c:1103: data at 0000000002391000
render.c:1127: position 34528 past 100ms sleep #3
render.c:1133: Tests skipped: Rerun with WINETEST_DEBUG=2 for GetPosition tests.
render.c:1147: padding 18720 position 42240 past stop #3
render.c:1176: data at 0000000002391000 for prefill 22500
render.c:1208: hpctime 357 after 350ms
render.c:1227: hpctime 467 pcpos 467
render.c:1232: padding 420 position 172408/22080 slept 450ms iteration 0
render.c:1261: data at 00000000023C0038
render.c:1227: hpctime 576 pcpos 576
render.c:1232: padding 17700 position 214400/27300 slept 550ms iteration 1
render.c:1266: data at 00000000023C0038 (small 6300)
render.c:1227: hpctime 686 pcpos 686
render.c:1232: padding 18720 position 256416/32580 slept 650ms iteration 2
render.c:1266: data at 0000000002397720 (small 5280)
render.c:1227: hpctime 795 pcpos 795
render.c:1232: padding 18720 position 298400/37860 slept 750ms iteration 3
render.c:1266: data at 00000000023A1C20 (small 5280)
render.c:1227: hpctime 904 pcpos 905
render.c:1232: padding 18720 position 340416/43140 slept 850ms iteration 4
render.c:1266: data at 00000000023AC120 (small 5280)
render.c:1227: hpctime 1014 pcpos 1014
render.c:1232: padding 18720 position 382416/48420 slept 950ms iteration 5
render.c:1266: data at 00000000023C0038 (small 5280)
render.c:1227: hpctime 1123 pcpos 1123
render.c:1232: padding 18720 position 424424/53700 slept 1050ms iteration 6
render.c:1266: data at 0000000002391D20 (small 5280)
render.c:1227: hpctime 1232 pcpos 1233
render.c:1232: padding 18720 position 466408/58980 slept 1150ms iteration 7
render.c:1266: data at 000000000239C220 (small 5280)
render.c:1227: hpctime 1342 pcpos 1342
render.c:1232: padding 18720 position 508440/64260 slept 1250ms iteration 8
render.c:1266: data at 00000000023A6720 (small 5280)
render.c:1282: position 508904
render.c:1291: position 706080 past underrun, 0 padding left, 88260 frames written
render.c:1313: hpctime 2358 after underrun
render.c:907: Testing exclusive mode at 48000
render.c:927: Latency: 15.0000 ms
render.c:947: BufferSize 24576 estimated fragment 720 x 33 = 23760
render.c:955: Test failed: BufferSize 24576 misfits fragment size 720 at rate 48000
render.c:971: Clock Frequency 48000
render.c:1000: data at 00000000023A0000
render.c:1050: padding 14282 past sleep #2
render.c:1069: padding 14116 position 10460 past stop #2
render.c:1103: data at 00000000023A0000
render.c:1127: position 5148 past 100ms sleep #3
render.c:1133: Tests skipped: Rerun with WINETEST_DEBUG=2 for GetPosition tests.
render.c:1147: padding 19244 position 5332 past stop #3
render.c:1176: data at 00000000023A0034 for prefill 22500
render.c:1208: hpctime 354 after 350ms
render.c:1227: hpctime 463 pcpos 464
render.c:1232: padding 305 position 22194/22195 slept 450ms iteration 0
render.c:1261: data at 00000000023B5FC4
render.c:1227: hpctime 572 pcpos 573
render.c:1232: padding 17556 position 27444/27444 slept 550ms iteration 1
render.c:1266: data at 00000000023B3F54 (small 7020)
render.c:1227: hpctime 682 pcpos 683
render.c:1232: padding 19325 position 32695/32695 slept 650ms iteration 2
render.c:1266: data at 00000000023A2D04 (small 5251)
render.c:1227: hpctime 791 pcpos 792
render.c:1232: padding 19328 position 37943/37943 slept 750ms iteration 3
render.c:1266: data at 00000000023A7F10 (small 5248)
render.c:1227: hpctime 901 pcpos 901
render.c:1232: padding 19323 position 43196/43196 slept 850ms iteration 4
render.c:1266: data at 00000000023AD110 (small 5253)
render.c:1227: hpctime 1010 pcpos 1011
render.c:1232: padding 19329 position 48443/48443 slept 950ms iteration 5
render.c:1266: data at 00000000023B2324 (small 5247)
render.c:1227: hpctime 1119 pcpos 1120
render.c:1232: padding 19323 position 53696/53696 slept 1050ms iteration 6
render.c:1266: data at 00000000023B7520 (small 5253)
render.c:1227: hpctime 1229 pcpos 1229
render.c:1232: padding 19326 position 58945/58946 slept 1150ms iteration 7
render.c:1266: data at 00000000023A4734 (small 5250)
render.c:1227: hpctime 1338 pcpos 1339
render.c:1232: padding 19326 position 64196/64196 slept 1250ms iteration 8
render.c:1266: data at 00000000023A993C (small 5250)
render.c:1282: position 64238
render.c:1291: position 88772 past underrun, 0 padding left, 88772 frames written
render.c:1313: hpctime 2354 after underrun
render.c:2107: Should play 1000ms continuous tone with fragment size 480.
render.c:2161: Released 48000=100x480 -480 frames at 48000 worth 990ms in 1391ms
render.c:2107: Should play 1000ms continuous tone with fragment size 480.
render.c:2161: Released 48000=100x480 -480 frames at 48000 worth 990ms in 1375ms
render.c:2107: Should play 1000ms continuous tone with fragment size 480.
render.c:2161: Released 48000=100x480 -480 frames at 48000 worth 990ms in 1375ms
render.c:2264: got range: [-65.250000,0.000000]/0.031250
render: 2303 tests executed (0 marked as todo, 1 failure), 2 skipped.