dlls/mmdevapi/tests/render.c
render.c:187: Returned periods: 10.0000 ms 3.0000 ms
render.c:199: pwfx: 008DA358
render.c:200: Tag: fffe
render.c:201: bits: 32
render.c:202: chan: 2
render.c:203: rate: 48000
render.c:204: align: 8
render.c:205: extra: 22
render.c:210: Res: 32
render.c:211: Mask: 3
render.c:212: Alg: FLOAT
render.c:271: Initialize(duration=0) GetBufferSize is 960
render.c:337: Returned latency: 10.6666 ms
render.c:443: Initialize (exclus., 44100x16x1) returns 00000000 unlike IsFormatSupported
render.c:419: IsSupported(exclus., 44100x16x2)
render.c:443: Initialize (exclus., 48000x16x1) returns 00000000 unlike IsFormatSupported
render.c:419: IsSupported(exclus., 48000x16x2)
render.c:443: Initialize (exclus., 96000x16x1) returns 00000000 unlike IsFormatSupported
render.c:419: IsSupported(exclus., 96000x16x2)
render.c:419: IsSupported(shared , 48000x 8x1)
render.c:419: IsSupported(shared , 48000x 8x2)
render.c:419: IsSupported(shared , 48000x16x1)
render.c:419: IsSupported(shared , 48000x16x2)
render.c:2312: Output to a MS-DOS console is particularly slow and disturbs timing.
render.c:2313: Please redirect output to a file.
render.c:895: Testing shared mode
render.c:927: Latency: 10.6666 ms
render.c:947: BufferSize 24000 estimated fragment 480 x 50 = 24000
render.c:971: Clock Frequency 384000
render.c:1000: data at 004D1000
render.c:1050: padding 12960 past sleep #2
render.c:1069: padding 12960 position 88320 past stop #2
render.c:1103: data at 004D1000
render.c:1127: position 35456 past 100ms sleep #3
render.c:1133: Tests skipped: Rerun with WINETEST_DEBUG=2 for GetPosition tests.
render.c:1147: padding 18720 position 42240 past stop #3
render.c:1176: data at 004D1000 for prefill 22500
render.c:1208: hpctime 357 after 350ms
render.c:1227: hpctime 467 pcpos 467
render.c:1232: padding 0 position 173392/22500 slept 450ms iteration 0
render.c:1261: data at 0050001C
render.c:1227: hpctime 576 pcpos 576
render.c:1232: padding 17220 position 215384/27780 slept 550ms iteration 1
render.c:1266: data at 0050001C (small 6780)
render.c:1227: hpctime 686 pcpos 686
render.c:1232: padding 18720 position 257384/33060 slept 650ms iteration 2
render.c:1266: data at 004D8620 (small 5280)
render.c:1227: hpctime 795 pcpos 795
render.c:1232: padding 19200 position 299392/37860 slept 750ms iteration 3
render.c:1266: data at 004E2B20 (small 4800)
render.c:1227: hpctime 904 pcpos 905
render.c:1232: padding 18720 position 341384/43140 slept 850ms iteration 4
render.c:1266: data at 004EC120 (small 5280)
render.c:1227: hpctime 1014 pcpos 1014
render.c:1232: padding 18720 position 383400/48420 slept 950ms iteration 5
render.c:1266: data at 0050001C (small 5280)
render.c:1227: hpctime 1123 pcpos 1123
render.c:1232: padding 18720 position 425392/53700 slept 1050ms iteration 6
render.c:1266: data at 004D1D20 (small 5280)
render.c:1227: hpctime 1232 pcpos 1233
render.c:1232: padding 18720 position 467408/58980 slept 1150ms iteration 7
render.c:1266: data at 004DC220 (small 5280)
render.c:1227: hpctime 1342 pcpos 1342
render.c:1232: padding 18720 position 509408/64260 slept 1250ms iteration 8
render.c:1266: data at 004E6720 (small 5280)
render.c:1282: position 509872
render.c:1291: position 706080 past underrun, 0 padding left, 88260 frames written
render.c:1313: hpctime 2358 after underrun
render.c:907: Testing exclusive mode at 48000
render.c:927: Latency: 15.0000 ms
render.c:947: BufferSize 24576 estimated fragment 720 x 33 = 23760
render.c:955: Test failed: BufferSize 24576 misfits fragment size 720 at rate 48000
render.c:971: Clock Frequency 48000
render.c:1000: data at 004E0000
render.c:1050: padding 14419 past sleep #2
render.c:1069: padding 14254 position 10322 past stop #2
render.c:1103: data at 004E0000
render.c:1127: position 5147 past 100ms sleep #3
render.c:1133: Tests skipped: Rerun with WINETEST_DEBUG=2 for GetPosition tests.
render.c:1147: padding 19243 position 5333 past stop #3
render.c:1176: data at 004E0034 for prefill 22500
render.c:1208: hpctime 354 after 350ms
render.c:1227: hpctime 463 pcpos 464
render.c:1232: padding 301 position 22198/22199 slept 450ms iteration 0
render.c:1261: data at 004F5FC4
render.c:1227: hpctime 573 pcpos 573
render.c:1232: padding 17550 position 27450/27450 slept 550ms iteration 1
render.c:1266: data at 004F3F54 (small 7026)
render.c:1227: hpctime 682 pcpos 683
render.c:1232: padding 19326 position 32700/32700 slept 650ms iteration 2
render.c:1266: data at 004E2D1C (small 5250)
render.c:1227: hpctime 791 pcpos 792
render.c:1232: padding 19325 position 37950/37951 slept 750ms iteration 3
render.c:1266: data at 004E7F24 (small 5251)
render.c:1227: hpctime 901 pcpos 901
render.c:1232: padding 19326 position 43200/43201 slept 850ms iteration 4
render.c:1266: data at 004ED130 (small 5250)
render.c:1227: hpctime 1010 pcpos 1011
render.c:1232: padding 19325 position 48452/48452 slept 950ms iteration 5
render.c:1266: data at 004F2338 (small 5251)
render.c:1227: hpctime 1119 pcpos 1120
render.c:1232: padding 19326 position 53701/53702 slept 1050ms iteration 6
render.c:1266: data at 004F7544 (small 5250)
render.c:1227: hpctime 1229 pcpos 1229
render.c:1232: padding 19326 position 58951/58952 slept 1150ms iteration 7
render.c:1266: data at 004E474C (small 5250)
render.c:1227: hpctime 1338 pcpos 1339
render.c:1232: padding 19326 position 64202/64202 slept 1250ms iteration 8
render.c:1266: data at 004E9954 (small 5250)
render.c:1282: position 64245
render.c:1291: position 88778 past underrun, 0 padding left, 88778 frames written
render.c:1313: hpctime 2354 after underrun
render.c:2107: Should play 1000ms continuous tone with fragment size 480.
render.c:2161: Released 48000=100x480 -480 frames at 48000 worth 990ms in 1375ms
render.c:2107: Should play 1000ms continuous tone with fragment size 480.
render.c:2161: Released 48000=100x480 -480 frames at 48000 worth 990ms in 1406ms
render.c:2107: Should play 1000ms continuous tone with fragment size 480.
render.c:2161: Released 48000=100x480 -480 frames at 48000 worth 990ms in 1390ms
render.c:2264: got range: [-65.250000,0.000000]/0.031250
render: 2303 tests executed (0 marked as todo, 1 failure), 2 skipped.